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Design Patterns: Elements of Reusable Object-Oriented Software Design Patterns: Elements of...

Erich Gamma, Richard Helm
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Coding Games in Scratch: A Step-By-Step Visual Guide to Building Your Own Computer Games Coding Games in Scratch: A...

Jon Woodcock
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Refactoring: Improving the Design of Existing Code Refactoring: Improving the...

Martin Fowler
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Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive games and applications in UE5 Blueprints Visual Scripting...

Marcos Romero, Brenden Sewell
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Domain-Driven Design: Tackling Complexity in the Heart of Software Domain-Driven Design:...

Eric Evans
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Patterns, Principles, and Practices of Domain-Driven Design Patterns, Principles, and...

Scott Millett, Nick Tune
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Learn Physics with Functional Programming: A Hands-On Guide to Exploring Physics with Haskell Learn Physics with Functional...

Scott Walck
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Java Software Solutions Java Software Solutions

John Lewis, William Loftus
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Code Your Own Games!: 20 Games to Create with Scratch Code Your Own Games!: 20...

Max Wainewright
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Karel++: A Gentle Introduction to the Art of Object-Oriented Programming Karel++: A Gentle...

Dr. Joseph Bergin, Mark Stehlik
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Programming Massively Parallel Processors: A Hands-On Approach Programming Massively...

Wen-Mei W Hwu, David B Kirk
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Growing Object-Oriented Software, Guided by Tests Growing Object-Oriented...

Steve Freeman, Nat Pryce
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C# 12 Pocket Reference: Instant Help for C# 12 Programmers C# 12 Pocket Reference:...

Joseph Albahari, Ben Albahari
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Java Concurrency in Practice Java Concurrency in Practice

Brian F. Goetz
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Patterns of Software: Tales from the Software Community Patterns of Software: Tales...

Richard P Gabriel
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Generative Programming: Methods, Tools, and Applications Generative Programming:...

Krysztof Czarnecki, Ulrich Eisenecker
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Metaprogramming Elixir: Write Less Code, Get More Done (and Have Fun!) Metaprogramming Elixir: Write...

Chris McCord
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Looping with Finding Dory Looping with Finding Dory

Allyssa Loya
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Starting Out with Java: Early Objects Starting Out with Java: Early...

Tony Gaddis
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Continuous Delivery in Java: Essential Tools and Best Practices for Deploying Code to Production Continuous Delivery in Java:...

Daniel Bryant, Abraham Marin-Perez
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UML 2.0 Pocket Reference: UML Syntax and Usage UML 2.0 Pocket Reference: UML...

Dan Pilone
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Automate Everyday Tasks in Jira: A practical, no-code approach for Jira admins and power users to automate everyday processes Automate Everyday Tasks in...

Gareth Cantrell
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C++ Software Design: Design Principles and Patterns for High-Quality Software C++ Software Design: Design...

Klaus Iglberger
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PHP 8 Objects, Patterns, and Practice: Mastering Oo Enhancements, Design Patterns, and Essential Development Tools PHP 8 Objects, Patterns, and...

Matt Zandstra
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