The Engine Behind Unreal...
Efren Fregoso Jimenez (Editor)
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Recent Advances in 3D...
Thomas H. Kolbe (Editor),
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Virtual Reality
Steven M. LaValle
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Modern Development and...
Mamata Rath (Editor),
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Augmented Reality: Where We...
Jon Peddie
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Metaverse: Concept, Content...
Shenghui Cheng
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Triangle Mesh Watermarking...
Hang Zhou,
Kejiang Chen
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Augmented Reality Art: From...
Vladimir Geroimenko (Editor)
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3D Mesh Processing and...
Ramakrishnan Mukundan
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Interactive Data Processing...
Daniel Patel (Editor)
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Basics of Virtual Reality:...
Armin Grasnick
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Computer Graphics Programming...
V Scott Gordon,
John L Clevenger
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Swarm Systems in Art and...
Mahsoo Salimi
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Step Into the World of...
Samuli Siltanen,
Lauri Snellman (Translator)
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Quaternions for Computer...
John Vince
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Topological Methods in Data...
Ingrid Hotz (Editor),
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Vector Analysis for Computer...
John Vince
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Digital Anatomy: Applications...
Jean-François Uhl (Editor),
Joaquim Jorge (Editor)
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Disney Stories: Getting to...
Krystina Madej,
Newton Lee
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Imagine Math 7: Between...
Michele Emmer (Editor),
Marco Abate (Editor)
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Getting Rid of Cybersickness:...
Andras Kemeny,
Jean-Rémy Chardonnet
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Utilizing Gamification in...
Miralem Helmefalk (Editor),
Leif Marcusson (Editor)
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Graphical Thinking for...
Anna Ursyn
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Computer Graphics and Imaging
Branislav Sobota (Editor)
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