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Andrew Rollings and Ernest Adams on Game Design - Rollings, Andrew, and Adams, Ernest
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How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that people want to play is one of the hardest, and most under-appreciated, tasks in the game development cycle. Andrew Rollings and Ernest Adams on Game Design introduces both students and experienced developers to the craft of designing computer and video games for the retail market. The first half of the book is a detailed analysis of the key game design elements: ...

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Andrew Rollings and Ernest Adams on Game Design 2003, New Riders Publishing, Indianapolis, Ind.

ISBN-13: 9781592730018

Ltd Rmst edition

Trade paperback