Add this copy of Sams Teach Yourself Game Programming With Directx in 21 to cart. $5.42, fair condition, Sold by HPB-Red rated 5.0 out of 5 stars, ships from Dallas, TX, UNITED STATES, published 2002 by Sams.
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Fair. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority!
Add this copy of Sams Teach Yourself Game Programming With Directx in 21 to cart. $43.08, like new condition, Sold by Alpha 2 Omega Books rated 5.0 out of 5 stars, ships from Southampton, HANTS, UNITED KINGDOM, published 2002 by Sams.
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Fine. Fine condition. Sams, 2002. First edition-second printing. Large format paperback(small ink mark and scratch on the back cover, two small nicks on the edges of the cover and spine) in fine condition. Illustrated with b/w drawings, tables, diagrams. The CD-Rom includes: DirectX 8.1 SDK, PaintShop Pro 7, All of the examples developed in the book. The book is new with a small nick on the edge of the pages.714pp including Appendices A to D, index. This is very heavy book(approx 1.3 Kg). This is another paragraph Product Description: The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.