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Introduction to Game Development

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Introduction to Game Development - Rabin, Steve (Editor)
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Based on the curriculum guidelines of the IGDA, this is the first book to survey all aspects of the theory and practice of game development and design. Key topics include critical game studies, level design, game programming, artificial intelligence, mathematics and physics, and audio design and production. The CD-ROM covers tutorials, animations, images, demos, source code, and lecture slides.

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Introduction to Game Development 2009, Charles River Media, Boston, MA

ISBN-13: 9781584506799

2nd edition

Unknown binding

Introduction to Game Development 2005, Cengage Learning

ISBN-13: 9781584503774

Hardcover