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AI Game Programming Wisdom - Rabin, Steve (Editor)
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Approximately 70 articles by Artificial Intelligence (AI) programmers discuss the skills and concepts needed to apply AI to game programming. They cover basic concepts, techniques and specialized systems, pathfinding with A*, pathfinding and movement, tactical issues and intelligent group movement,

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AI Game Programming Wisdom 2002, Charles River Media

ISBN-13: 9781584500773

Unknown binding