Skip to main content alibris logo

Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book ...

loading
    • eBook Details
    eBook icon EPUB eBook Game Balance

    This is a digital edition of this title.

    Rent eBook (2 Options)

    Buy eBook

    • Title: Game Balance by Ian Schreiber; Brenda Romero
    • Publisher: Taylor & Francis
    • Print ISBN: 9781032034003, 1032034009
    • eText ISBN: 9781351643412
    • Edition: 2021 1st edition
    • Format: EPUB eBook
    $38.48
    digital devices
    • This is a digital eBook
      Nothing will be shipped to you
    • Works with web browsers and the VitalSource app on all Windows, Mac, Chromebook, Kindle Fire, iOS, and Android devices
    • Most eBooks are returnable within 14 days of purchase
    • Questions? See our eBook FAQ