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Game Balance - Schreiber, Ian, and Romero, Brenda
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Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book ...

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Game Balance 2021, CRC Press, London

ISBN-13: 9781032034003

Hardcover

Game Balance 2021, CRC Press Inc, Bosa Roca

ISBN-13: 9781498799577

Paperback