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Beginning Game Programming

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Beginning Game Programming - Morrison, Michael
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Morrison demystifies game programming by providing clear, practical lessons using C++, the industry standard in game programming. His book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own games in the future.

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Beginning Game Programming 2004, Sams Publishing, Indianapolis, IN

ISBN-13: 9780672326592

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