Sue Blackman
Sue Blackman has been an instructor in the 3D field at art schools and community colleges and in involved with the commercial development of real-time 3D engines for more than 20 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies...See more
Sue Blackman has been an instructor in the 3D field at art schools and community colleges and in involved with the commercial development of real-time 3D engines for more than 20 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies including Boeing, Raytheon, and Lockheed Martin, among others. In addition to writing and teaching, Sue has been the lead 3D artist on several games for Activision and its subsidiaries. See less
Sue Blackman's Featured Books