Michael Grinberg
Michael Grinberg is a Technical Artist and Tester who has worked with independent teams and large studios such as EA, Ubisoft, and WB on a contract, and case-by-case basis. He has 9+ years of experience in 3D modeling, programming for games, Machine Learning development, and quality assurance, and work on innovative media pipeline enhancements for video games, animation, virtual reality, and AI technology. He studied Video Design and Animation at Toronto Film School in 2018, and continued his...See more
Michael Grinberg is a Technical Artist and Tester who has worked with independent teams and large studios such as EA, Ubisoft, and WB on a contract, and case-by-case basis. He has 9+ years of experience in 3D modeling, programming for games, Machine Learning development, and quality assurance, and work on innovative media pipeline enhancements for video games, animation, virtual reality, and AI technology. He studied Video Design and Animation at Toronto Film School in 2018, and continued his studies in Game Design and Computer Science at CalArts, Michigan State University, and Athabasca University between 2020 and 2022. Michael's goal is to work on projects within his favorite franchises and pass on his knowledge through books and peer discussions. See less
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