Justin Achilli
Justin Achilli is a 20-plus-year veteran of hobby gaming and a 10-year veteran of game design. His career with White Wolf Game Studio began in 1995, during which Justin has developed both "Vampire: The Requiem" and its predecessor, "Vampire: The Masquerade," He has worked on over 100 "Vampire" titles, written an Origins Award-nominated novel for the World of Darkness, and contributed to the "Werewolf, Mage, Wraith, Changeling, Scarred Lands," and "Ravenloft" game lines. Justin enjoys pro...See more
Justin Achilli is a 20-plus-year veteran of hobby gaming and a 10-year veteran of game design. His career with White Wolf Game Studio began in 1995, during which Justin has developed both "Vampire: The Requiem" and its predecessor, "Vampire: The Masquerade," He has worked on over 100 "Vampire" titles, written an Origins Award-nominated novel for the World of Darkness, and contributed to the "Werewolf, Mage, Wraith, Changeling, Scarred Lands," and "Ravenloft" game lines. Justin enjoys pro football, reading anything he can get his hands on, and nightclub DJing. Ken Cliffe has been in the game industry in one form or another for over 20 years. He was one of the first White Wolf employees, brought on as a fulltimer in 1991 after years spent helping out with the one-time "White Wolf Magazine," Ken has been involved in most everything White Wolf has published, from "Ars Magica" to the World of Darkness. He was developer of "Hunter: The Reckoning" and helped shepherd the relaunch of the WoD with a new Storytelling System core rulebook and "Vampire: The Requiem." Colleen Totz Diamond is a freelance writer and editor who has been a fan of ""Dummies" the books" since 1993, when she was first introduced to the series. She lives in Connecticut with her husband, her cat, and her husband's four betta fish (and about 30," . . For Dummies" books). See less