This book covers the Windows graphics system from the surface of Win32 APIs to the rock bottom of display and printer drivers with a special focus on the Win32 GDI and the DirectDraw portion of DirectX. Focusing on Windows NT 4 and Windows 2000 platforms, it covers things like the Windows graphics system architecture; GDI and DirectDraw data structures; drawing devices; GDI objects; pixels, lines and curves; filled areas and bitmaps; logical fonts and text formatting; metafiles; printing and spooling; DirectDraw interfaces; ...
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This book covers the Windows graphics system from the surface of Win32 APIs to the rock bottom of display and printer drivers with a special focus on the Win32 GDI and the DirectDraw portion of DirectX. Focusing on Windows NT 4 and Windows 2000 platforms, it covers things like the Windows graphics system architecture; GDI and DirectDraw data structures; drawing devices; GDI objects; pixels, lines and curves; filled areas and bitmaps; logical fonts and text formatting; metafiles; printing and spooling; DirectDraw interfaces; GDI debugging tools; the EMF decompiler; image rendering; and 3D effects.
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Add this copy of Windows Graphics Programming: Win 32 Gdi and Directdraw to cart. $121.31, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Newport Coast, CA, UNITED STATES, published 2000 by Prentice Hall.
Add this copy of Windows Graphics Programming: Win 32 Gdi and Directdraw to cart. $245.80, new condition, Sold by Just one more Chapter, ships from Miramar, FL, UNITED STATES, published 2000 by Prentice Hall.