Video Game Design and Programming Concepts is a contemporary approach to introducing basic programming concepts. Students will experience hands-on programming by building video games in an object-oriented game engine while learning computer programming in a fun and engaging manner. Previous programming or game design knowledge is not required. Written by a veteran teacher of video game design curriculum, Video Game Design and Programming Concepts introduces the relevance of computer science in today's environment. ...
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Video Game Design and Programming Concepts is a contemporary approach to introducing basic programming concepts. Students will experience hands-on programming by building video games in an object-oriented game engine while learning computer programming in a fun and engaging manner. Previous programming or game design knowledge is not required. Written by a veteran teacher of video game design curriculum, Video Game Design and Programming Concepts introduces the relevance of computer science in today's environment. Students learn the basics of programming concepts while creating video games and integrating cross-curricular, STEM-based skill sets. The fun and easy-to-use text-software design guide teaches coding and programming of video games by applying pseudo code. Pseudo code helps students understand and learn programming logic for future study of computer languages. Science, technology, engineering, and mathematics (STEM) form the foundation on which society in the 21st century builds and maintains economic growth. This curriculum integrates the rigor and relevance of STEM while preparing students for college and career. Activity-based integrated curriculum of game-theory reading is combined with application of programming concepts in hands-on game builds. This meaningful engagement helps students become adept at core subject areas, such as reading, as well as the foundations of technology. The basic skills of Microsoft Word, Excel, and PowerPoint are integrated into selected activities. This integration brings awareness to student understanding of Office software in the programming environment and beyond. A capstone activity is included at the conclusion of the text. This hands-on project provides an opportunity for students to apply the skills and knowledge gained to construct and program a complete video game from scratch. The lessons in this text use Clickteam Fusion 2.5 for game builds. Clickteam Fusion 2.5 is an object-oriented game design engine, and is easy to use, making it idea for beginners.
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Add this copy of Video Game Design and Programming Concepts to cart. $41.46, good condition, Sold by ThriftBooks-Atlanta rated 5.0 out of 5 stars, ships from Austell, GA, UNITED STATES, published 2019 by Goodheart-Wilcox Publisher.
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Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Add this copy of Video Game Design and Programming Concepts to cart. $41.47, very good condition, Sold by HPB-Ruby rated 4.0 out of 5 stars, ships from Dallas, TX, UNITED STATES, published 2019 by Goodheart-Willcox.
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Very good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
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Very good. No dust jacket. Limited Copies Available-Very Good Condition-May have school stamp and/or student names-May have some cover wear-DOES NOT INCLUDE ANY CDs OR ACCESS CODES IF APPLICABLE.
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Very Good. Unused. Nice condition book. Ex-library book with typical stickers and stampings. No Priority shipping available on this item. ***No international shipping. -2a-
Add this copy of Video Game Design and Programming Concepts to cart. $165.35, new condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Hialeah, FL, UNITED STATES, published 2019 by Goodheart-Willcox.