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Unity Networking Fundamentals: Creating Multiplayer Games with Unity

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Unity Networking Fundamentals: Creating Multiplayer Games with Unity - Kelly, Sloan, and Kumar, Khagendra
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Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client/server overlay for your game, and a 3D maze game ...

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Unity Networking Fundamentals: Creating Multiplayer Games with Unity 2021, APress, Berkley

ISBN-13: 9781484273579

Paperback