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This is the second book in a three-part series that traces the development of the GPU, which is defined as a single chip with an integrated transform and lighting (T&L) capability. This feature previously was found in workstations as a stand-alone chip that only performed geometry functions. Enabled by Moore's law, the first era of GPUs began in the late 1990s. Silicon Graphics (SGI) introduced T&L first in 1996 with the Nintendo 64 chipset with integrated T&L but didn't follow through. ArtX developed a chipset with ...

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    eBook icon EPUB eBook The History of the Gpu-Eras and Environment

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    • Title: The History of the Gpu-Eras and Environment by Jon Peddie
    • Publisher: Springer Nature
    • Print ISBN: 9783031135804, 3031135806
    • eText ISBN: 9783031135811
    • Edition: 2023
    • Format: EPUB eBook
    $13.50
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