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The Dark Side of Game Texturing

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The Dark Side of Game Texturing - Franson, David
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A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie, sinister, and ominous textures seen in great video games like Quake, Unreal, Half-Life, and Return to Castle Wolfenstein. "The Dark Side Of Game Texturing" features a plethora of dynamic, full color, step-by-step texturing tutorials that reflect the ...

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The Dark Side of Game Texturing 2004, Premier Press, Boston, MA

ISBN-13: 9781592003501

Unknown binding