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Texturing and Modeling: A Procedural Approach - Musgrave, Kenton F, and Musgrave, F Kenton, and Ebert, David S (Editor)
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This tutorial-reference on procedural approaches to texturing and modelling has been thoroughly updated to ensure that it continues to meet the needs of 3D graphics professionals and students. This edition features chapters on: real-time procedural shading; texture atlases; procedural geometric instancing; cellular texturing; anti-aliasing; cloud modeling and noise improvements.

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Texturing and Modeling: A Procedural Approach 2002, Morgan Kaufmann Publishers, Amsterdam, Netherlands

ISBN-13: 9781558608481

3rd edition

Hardcover