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Real-Time Rendering, Fourth Edition - Akenine-Möller, Tomas, and Haines, Eric, and Hoffman, Naty
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Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces. ...

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Real-Time Rendering, Fourth Edition 2018, A K PETERS, Oxford

ISBN-13: 9781138627000

4th edition

Hardcover