Written by members of the development team at Apple, this work is the first guide to the new sophisticated graphics system of Mac OS X Tiger. By using methods described in this book, developers can fully exploit the state-of-the-art graphics performance of OS X in their applications. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered.
Read More
Written by members of the development team at Apple, this work is the first guide to the new sophisticated graphics system of Mac OS X Tiger. By using methods described in this book, developers can fully exploit the state-of-the-art graphics performance of OS X in their applications. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered.
Read Less