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"The author explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate--the avatar. Gamer and avatar are analyzed as a cybernetic coupling whose dynamics suggest a fulfillment of dramatist Atonin Artaud's vision of the "body without organs.""--

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    • Title: Player and Avatar by David Owen
    • Publisher: McFarland & Company, Inc., Publishers
    • Print ISBN: 9781476667195, 1476667195
    • eText ISBN: 9781476629421
    • Edition: 2017
    • Format: EPUB eBook
    $19.99
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