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Physics for Game Developers - Bourg, David, and Bywalec, Bryan
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Colliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By helping game developers create compelling, believable content for computer games, simulations, and animation, "Physics for Game Developers" serves as the starting point for those who want to enrich games with physics-based realism.

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Physics for Game Developers 2013, O'Reilly Media

ISBN-13: 9781449392512

2nd edition

Trade paperback

Physics for Game Developers 2001, O'Reilly Media

ISBN-13: 9780596000066

Trade paperback