In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. ...
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In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games, providing an overview of debates, past and present. The book is divided into five sections that explore the following areas: Social Aspects of Digital Gaming Social Interactions in Virtual Worlds Online Gaming Co-located and Console Gaming Risks and Challenges of Social Gaming This engaging interdisciplinary book will appeal to upper level students, postgrads and researchers in games research, specifically those focusing on new media and digital games, as well as researchers in media studies and mass communication.
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Add this copy of Multiplayer: The Social Aspects of Digital Gaming to cart. $51.61, new condition, Sold by GreatBookPrices rated 4.0 out of 5 stars, ships from Columbia, MD, UNITED STATES, published 2013 by Routledge.
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New. Contains: Halftones, black & white, Line drawings, black & white, Tables, black & white. Routledge Studies in European Communication Research and Education . Includes: line drawings, black & white, halftones, black & white, tables, black & white. Intended for college/higher education audience. In Stock. 100% Money Back Guarantee. Brand New, Perfect Condition, allow 4-14 business days for standard shipping. To Alaska, Hawaii, U.S. protectorate, P.O. box, and APO/FPO addresses allow 4-28 business days for Standard shipping. No expedited shipping. All orders placed with expedited shipping will be cancelled. Over 3, 000, 000 happy customers.
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New. Print on demand Contains: Halftones, black & white, Line drawings, black & white, Tables, black & white. Routledge Studies in European Communication Research and Education . Includes: halftones, black & white, tables, black & white, line drawings, black & white. Intended for college/higher education audience.
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New. Contains: Halftones, black & white, Line drawings, black & white, Tables, black & white. Routledge Studies in European Communication Research and Education . Includes: halftones, black & white, tables, black & white, line drawings, black & white. Intended for college/higher education audience.
Add this copy of Multiplayer: The Social Aspects of Digital Gaming to cart. $70.94, new condition, Sold by Ria Christie Books rated 5.0 out of 5 stars, ships from Uxbridge, MIDDLESEX, UNITED KINGDOM, published 2013 by Routledge.
Add this copy of Multiplayer: the Social Aspects of Digital Gaming to cart. $125.53, new condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Newport Coast, CA, UNITED STATES, published 2013 by Routledge.
Add this copy of Multiplayer: The Social Aspects of Digital Gaming to cart. $169.09, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2013 by Routledge.
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New. Contains: Halftones, black & white, Line drawings, black & white, Tables, black & white. Routledge Studies in European Communication Research and Education . Includes: halftones, black & white, line drawings, black & white, tables, black & white. Intended for college/higher education audience.