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Mathematics for Computer Graphics

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Mathematics for Computer Graphics - Vince, John
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John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded sixth edition. The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, ...

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Mathematics for Computer Graphics 2022, Springer London Ltd, England

ISBN-13: 9781447175193

6th edition 2022

Paperback

Mathematics for Computer Graphics 2017, Springer, London

ISBN-13: 9781447173342

5th 2017 edition

Trade paperback

Mathematics for Computer Graphics 2013, Springer London Ltd, England

ISBN-13: 9781447162896

4th edition 2014

Paperback

Mathematics for Computer Graphics 2010, Springer London Ltd, England

ISBN-13: 9781849960229

3rd edition 2010

Trade paperback

Mathematics for Computer Graphics 2005, Springer, London, England

ISBN-13: 9781846280344

2nd Revised edition

Trade paperback