First book to combine a theoretical and empirical analysis of location-based games, from their emergence in the early 2000s through to their current commercial and publicly-funded iterations. Provides unique insights that contribute to scholarly debates around location-based games and the broader transformation of everyday urban life by digital technologies and platforms. Offers a key intervention into the scholarship on location-based and location-aware technologies in public space. Provides an up-to-date, critical ...
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First book to combine a theoretical and empirical analysis of location-based games, from their emergence in the early 2000s through to their current commercial and publicly-funded iterations. Provides unique insights that contribute to scholarly debates around location-based games and the broader transformation of everyday urban life by digital technologies and platforms. Offers a key intervention into the scholarship on location-based and location-aware technologies in public space. Provides an up-to-date, critical account of current developments in the field of location-based game design and location-aware devices more generally. Analyses implications for policymakers and designers of location-based games, providing recommendations and a framework for their future development
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