Learning in the Synergy of Multiple Disciplines: 4th European Conference on Technology Enhanced Learning, Ec-Tel 2009 Nice, France, September 29--October 2, 2009 Proceedings
Learning in the Synergy of Multiple Disciplines: 4th European Conference on Technology Enhanced Learning, Ec-Tel 2009 Nice, France, September 29--October 2, 2009 Proceedings
Keynotes.- Making Sense of Sensemaking in the Digital World.- Towards an Interdisciplinary Design Science of Learning.- Use and Acquisition of Externalized Knowledge.- Adaptation and Personalisation.- LAG 2.0: Refining a Reusable Adaptation Language and Improving on Its Authoring.- The Conceptual and Architectural Design of a System Supporting Exploratory Learning of Mathematics Generalisation.- Experience Structuring Factors Affecting Learning in Family Visits to Museums.- Personalisation of Learning in Virtual Learning ...
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Keynotes.- Making Sense of Sensemaking in the Digital World.- Towards an Interdisciplinary Design Science of Learning.- Use and Acquisition of Externalized Knowledge.- Adaptation and Personalisation.- LAG 2.0: Refining a Reusable Adaptation Language and Improving on Its Authoring.- The Conceptual and Architectural Design of a System Supporting Exploratory Learning of Mathematics Generalisation.- Experience Structuring Factors Affecting Learning in Family Visits to Museums.- Personalisation of Learning in Virtual Learning Environments.- A New Framework for Dynamic Adaptations and Actions.- Getting to Know Your User - Unobtrusive User Model Maintenance within Work-Integrated Learning Environments.- Adaptive Navigation Support for Parameterized Questions in Object-Oriented Programming.- Automated Educational Course Metadata Generation Based on Semantics Discovery.- Searching for "People Like Me" in a Lifelong Learning System.- Interoperability, Semantic Web, Web 2.0.- Metadata in Architecture Education - First Evaluation Results of the MACE System.- Phantom Tasks and Invisible Rubric: The Challenges of Remixing Learning Objects in the Wild.- Can Educators Develop Ontologies Using Ontology Extraction Tools: An End-User Study.- Sharing Distributed Resources in LearnWeb2.0.- SWeMoF: A Semantic Framework to Discover Patterns in Learning Networks.- Data Mining and Social Networks.- Social Network Analysis of 45,000 Schools: A Case Study of Technology Enhanced Learning in Europe.- Analysis of Weblog-Based Facilitation of a Fully Online Cross-Cultural Collaborative Learning Course.- Sharing Corpora and Tools to Improve Interaction Analysis.- Collaboration and Social Knowledge Construction.- Distributed Awareness for Class Orchestration.- Remote Hands-On Experience: Distributed Collaboration with Augmented Reality.- A Comparison of Paper-Based and Online Annotations in the Workplace.- Learning by Foraging: The Impact of Social Tags on Knowledge Acquisition.- Assessing Collaboration Quality in Synchronous CSCL Problem-Solving Activities: Adaptation and Empirical Evaluation of a Rating Scheme.- Learning Communities and Communities of Practice.- Facilitate On-Line Teacher Know-How Transfer Using Knowledge Capitalization and Case Based Reasoning.- Edushare, a Step beyond Learning Platforms.- Design in Use of Services and Scenarios to Support Learning in Communities of Practice.- Creating an Innovative Palette of Services for Communities of Practice with Participatory Design.- Learning Contexts.- NetLearn: Social Network Analysis and Visualizations for Learning.- Bridging Formal and Informal Learning - A Case Study on Students' Perceptions of the Use of Social Networking Tools.- How to Get Proper Profiles? A Psychological Perspective on Social Networking Sites.- Collaborative Learning in Virtual Classroom Scenarios.- Review of Learning in Online Networks and Communities.- Self-profiling of Competences for the Digital Media Industry: An Exploratory Study.- PPdesigner: An Editor for Pedagogical Procedures.- Ontology Enrichment with Social Tags for eLearning.- Problem and Project-Based Learning, Inquiry Learning.- How Much Assistance Is Helpful to Students in Discovery Learning?.- A Fruitful Meeting of a Pedagogical Method and a Collaborative Platform.- A Model of Retrospective Reflection in Project Based Learning Utilizing Historical Data in Collaborative Tools.- Fortress or Demi-Paradise? Implementing and Evaluating Problem-Based Learning in an Immersive World.- Project-Based Collaborative Learning Environment with Context-Aware Educational Services.- Learning Design.- Constructing and Evaluating a Description Template for Teaching Methods.- Model and Tool to Clarify Intentions and Strategies in Learning Scenarios Design.- Users in the Driver's Seat: A New Approach to Classifying Teaching Methods in a University Repository.- Motivation, Engagement, Learning Games.- Generating Educational Interactive Stories in Computer Role-Playing Games.- ...
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