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Learning XNA 3.0 - Reed, Aaron
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language (HLSL) and introductory artificial intelligence concepts. The book will walk you through development of two complete and exciting games using 2D and 3D concepts. Then you'll see how to port that code and make those games playable on the Xbox 360. You'll also create a game for the Microsoft Zune and explore issues developers need to think about when targeting that platform. The author focuses on what you want most--developing games from start to finish. The author is an experienced university-level game development ...

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Learning XNA 3.0 2008, O'Reilly Media

ISBN-13: 9780596521950

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