"This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"--
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"This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"--
Read Less
Add this copy of Handbook of Research on Immersive Digital Games in to cart. $266.73, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2018 by Information Science Reference.