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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max - Boardman, Ted
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Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the ...

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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max 2017, Routledge, London

ISBN-13: 9781138417830

Hardcover

Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max 2012, Routledge, Oxford

ISBN-13: 9780240823959

Trade paperback