In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it focuses on the core components of a game engine, audio and sound systems, file and resource management, graphics and optimization techniques, scripting and physics, and much more.
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In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it focuses on the core components of a game engine, audio and sound systems, file and resource management, graphics and optimization techniques, scripting and physics, and much more.
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Add this copy of Game Engine Design and Implementation to cart. $17.99, fair condition, Sold by Dream Books Co. rated 5.0 out of 5 stars, ships from Denver, CO, UNITED STATES, published 2010 by Jones & Bartlett Learning.
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Fair. This copy has clearly been enjoyed-expect noticeable shelf wear and some minor creases to the cover. Binding is strong and all pages are legible. May contain previous library markings or stamps.
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Add this copy of Game Engine Design and Implementation: Foundations of to cart. $38.50, new condition, Sold by German's Book Sale rated 5.0 out of 5 stars, ships from Houston, TX, UNITED STATES, published 2010 by Jones & Bartlett Publishers.
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New in new dust jacket. Trade paperback (US). Glued binding. 593 p. Contains: Illustrations, black & white, Line drawings, black & white, Tables, black & white, Figures. Audience: General/trade.
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Add this copy of Game Engine Design and Implementation to cart. $142.96, new condition, Sold by Media Smart rated 4.0 out of 5 stars, ships from Hawthorne, CA, UNITED STATES, published 2010 by Jones & Bartlett Publishers, Incorporated.