Game C++ Programming A Practical Introduction, presents a beginners approach to writing concise and clear programs for real-time gaming environments. We give simplified implementation examples to help the reader gain a solid understanding while mentioning pitfalls and tricks. The book explains basic principles all the way through to testing and coding, while illustrating and demonstrating examples to give the reader a solid grasp of the topic. The book follows a beginners approach, introducing principles and problems ...
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Game C++ Programming A Practical Introduction, presents a beginners approach to writing concise and clear programs for real-time gaming environments. We give simplified implementation examples to help the reader gain a solid understanding while mentioning pitfalls and tricks. The book explains basic principles all the way through to testing and coding, while illustrating and demonstrating examples to give the reader a solid grasp of the topic. The book follows a beginners approach, introducing principles and problems related to the different C++ concepts, including arrays, vectors, and pointers. All in all, the book presents a practical point of view with implementation details, limitations, engineering workarounds, and common pitfalls. Master the basic maths and principles needed to write fast, robust, and clear software programs Code real-time simulations, such as animated graphics and physics systems Understand how to write code quickly and reliably that can be read by others easily and quickly Develop an understanding of programming C++ inaccuracies, numerical problems, approximations, and how to deal with them
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Add this copy of Game C++ Programming: A Practical Introduction to cart. $9.63, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2020 by Independently Published.
Add this copy of Game C++ Programming: A Practical Introduction to cart. $13.89, like new condition, Sold by GreatBookPrices rated 4.0 out of 5 stars, ships from Columbia, MD, UNITED STATES, published 2020 by Independently Published.
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Fine. Trade paperback (US). Glued binding. 116 p. In Stock. 100% Money Back Guarantee. Brand New, Perfect Condition, allow 4-14 business days for standard shipping. To Alaska, Hawaii, U.S. protectorate, P.O. box, and APO/FPO addresses allow 4-28 business days for Standard shipping. No expedited shipping. All orders placed with expedited shipping will be cancelled. Over 3, 000, 000 happy customers.
Add this copy of Game C++ Programming: A Practical Introduction to cart. $14.03, new condition, Sold by GreatBookPrices rated 4.0 out of 5 stars, ships from Columbia, MD, UNITED STATES, published 2020 by Independently Published.
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New. Trade paperback (US). Glued binding. 116 p. In Stock. 100% Money Back Guarantee. Brand New, Perfect Condition, allow 4-14 business days for standard shipping. To Alaska, Hawaii, U.S. protectorate, P.O. box, and APO/FPO addresses allow 4-28 business days for Standard shipping. No expedited shipping. All orders placed with expedited shipping will be cancelled. Over 3, 000, 000 happy customers.
Add this copy of Game C++ Programming: a Practical Introduction to cart. $24.98, good condition, Sold by Anybook rated 4.0 out of 5 stars, ships from Lincoln, UNITED KINGDOM, published 2015 by Createspace Independent Publishing Platform.
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This is an ex-library book and may have the usual library/used-book markings inside. This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item, 300grams, ISBN: 9781516838165.
Add this copy of Game C++ Programming: a Practical Introduction to cart. $32.61, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Newport Coast, CA, UNITED STATES, published 2020 by Independently published.
Add this copy of Game C++ Programming: a Practical Introduction to cart. $62.71, new condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Newport Coast, CA, UNITED STATES, published 2020 by Independently published.