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Entertainment Computing: Technologies and Application

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Entertainment Computing: Technologies and Application - Nakatsu, Ryohei (Editor), and Hoshino, Junichi (Editor)
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This volume is the Proceedings of the First International Workshop on Entertainment Computing (IWEC 2002). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. As these new games have a strong power to change our lives, it is good time for people who work in this area to discuss various aspects of ...

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Entertainment Computing: Technologies and Application 2013, Springer, New York, NY

ISBN-13: 9781475751536

Trade paperback

Entertainment Computing: Technologies and Application 2003, Springer, New York, NY

ISBN-13: 9781402073601

2003 edition

Hardcover