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Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play

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Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play - Quijano, Johansen, and Kapell, Matthew Wilhelm (Editor)
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"Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking ...

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Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play 2019, McFarland and Company, Inc., Jefferson

ISBN-13: 9781476673936

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