Skip to main content alibris logo

Physics-based animation is commonplace in animated feature films and even special effects for live-action movies. Think about a recent movie and there will be some sort of special effects such as explosions or virtual worlds. Cloth simulation is no different and is ubiquitous because most virtual characters (hopefully!) wear some sort of clothing. The focus of this book is physics-based cloth simulation. We start by providing background information and discuss a range of applications. This book provides explanations of ...

loading
    • eBook Details
    eBook icon PDF eBook Cloth Simulation for Computer Graphics

    This is a digital edition of this title.

    Rent eBook (5 Options)

    Buy eBook

    • Title: Cloth Simulation for Computer Graphics by Tuur Stuyck
    • Publisher: Springer Nature
    • Print ISBN: 9783031014697, 3031014693
    • eText ISBN: 9783031025976
    • Edition: 2018
    • Format: PDF eBook
    $19.50
    digital devices
    • This is a digital eBook
      Nothing will be shipped to you
    • Works with web browsers and the VitalSource app on all Windows, Mac, Chromebook, Kindle Fire, iOS, and Android devices
    • Most eBooks are returnable within 14 days of purchase
    • Questions? See our eBook FAQ