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Artificial Intelligence for Games

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Artificial Intelligence for Games - Millington, Ian, and Funge, John
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The complete reference on real-time artificial intelligence for games has now been updated and revised for the hottest new industry trends. Includes examples from over 100 real games, 10 in-depth case studies, and Web site access with sample code.

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Artificial Intelligence for Games 2009, CRC Press

ISBN-13: 9780123747310

2nd edition

Hardcover

Artificial Intelligence for Games 2006, Morgan Kaufmann Publishers

ISBN-13: 9780124977822

Unknown binding