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52 Ready-to-Use Gaming Programs for Libraries

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52 Ready-to-Use Gaming Programs for Libraries - Kroski, Ellyssa (Editor)
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Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming ...

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52 Ready-to-Use Gaming Programs for Libraries 2020, ALA Editions, Chicago, IL

ISBN-13: 9780838947340

Paperback