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3D Math Primer for Graphics and Game Development

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3D Math Primer for Graphics and Game Development - Dunn, Fletcher
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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and ...

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3D Math Primer for Graphics and Game Development 2011, A K Peters, Natick

ISBN-13: 9781568817231

2nd edition

Hardcover

3D Math Primer for Graphics and Game Development 2002, Jones & Bartlett Publishers

ISBN-13: 9781556229114

Trade paperback