Weapons, Vehicles, and Gadgets GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space , GURPS Bio-Tech , and GURPS Infinite Worlds , and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault ...
Read More
Weapons, Vehicles, and Gadgets GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space , GURPS Bio-Tech , and GURPS Infinite Worlds , and an exceptional resource for any character or campaign that needs technology from tomorrow . . . and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including: Weapons - from caseless assault carbines and monomolecular swords to antimatter warheads and disassembler nano. Protection - How do you stop a nanomorph assassin with a field-jacketed X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen . . . . Medicine - Superscience can heal, rebuild, and improve on nature. Death itself can become a temporary inconvenience. With cybernetics and neural interfaces, ultra-tech medical equipment and mind uploading, "medical miracles" become everyday occurrences. Transport - Air cars, hovertanks, tilt rotors, grav belts, supercavitating minisubs, matter-transport booths - lots of ways to get where the action is, for the adventurer on the go! As technology advances, the line between man and machine may become increasingly blurred. GURPS Ultra-Tech provides rules for establishing the capabilities and limitations of artificial intelligence, as well as templates for robotic or total cyborg bodies, from handy technical 'bots to shapeshifting nanomorphs. And still more! Living biosuits, computer implants, holographic projectors, psionic amplifiers, neutrino communicators, nanofactories, hyperspectral goggles, chameleon suits, repair paste, Dyson spheres - there's something for every adventure at every tech level. GURPS Ultra-Tech was written by David L. Pulver, co-author of the GURPS Basic Set , Fourth Edition , and author or co-author of over 60 other gaming books, and Kenneth L. Peters, the author of Transhuman Space: Spacecraft of the Solar System , and a co-author of Transhuman Space: Under Pressure . This is the third edition of GURPS Ultra-Tech ; it has been revised to the GURPS Fourth Edition rules. The oldest material included here dates back to the first edition of GURPS Space ; other material was revised from the GURPS Third Edition versions of GURPS Ultra-Tech , GURPS Ultra-Tech 2 , GURPS Cyberpunk , GURPS Psionics, GURPS Robots , and Transhuman Space . The softcover reprint contains the same material as the earlier print run (updated for the latest errata, of course!), with black-and-white interiors and a lower price. From the edge of tomorrow to the star-flung future, GURPS Ultra-Tech can equip your characters and your campaign!
Read Less
Add this copy of Gurps Ultra-Tech to cart. $20.42, good condition, Sold by Brit Books rated 4.0 out of 5 stars, ships from Milton Keynes, BUCKINGHAMSHIRE, UNITED KINGDOM, published 2016 by Steve Jackson Games, Incorporated.
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Good. Simply Brit – welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there's something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Add this copy of Gurps Ultra-Tech to cart. $24.46, very good condition, Sold by HPB-Diamond rated 4.0 out of 5 stars, ships from Dallas, TX, UNITED STATES, published 2016 by Steve Jackson Games, Incorporate.
Choose your shipping method in Checkout. Costs may vary based on destination.
Seller's Description:
Very good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Add this copy of Gurps Ultra-Tech (Gurps 4th Edition Rpg) Paperback to cart. $28.99, new condition, Sold by Wayne's Books rated 5.0 out of 5 stars, ships from Maricopa, AZ, UNITED STATES, published 2016 by Steve Jackson Games.
Add this copy of Gurps Ultra-Tech to cart. $55.00, very good condition, Sold by Chris Korczak, Bookseller rated 5.0 out of 5 stars, ships from Easthampton, MA, UNITED STATES, published 2007 by Steve Jackson Games.
Add this copy of Gurps Ultra-Tech (Gurps 4th Edition) Hardcover to cart. $59.99, very good condition, Sold by Wayne's Books rated 5.0 out of 5 stars, ships from Maricopa, AZ, UNITED STATES, published 2007 by Steve Jackson Games.
Add this copy of Gurps Ultra-Tech to cart. $60.45, new condition, Sold by Revaluation Books rated 4.0 out of 5 stars, ships from Exeter, DEVON, UNITED KINGDOM, published 2016 by Steve Jackson Games, Incorporated.